Izumi, S., Research Fellow of the Japan Society for the Promotion of Science, Japan
The purpose of this study was to investigate (1) how pairs of participants would interact in collaborative improvisation, and (2) how the realization of ideas in collaboration would relate to their satisfaction in the Computer-Supported Collaborative Learning (CSCL) environment. This report concerns three pairs of female college students, one each of high- satisfaction, low-satisfaction, and mixed satisfaction. Patterns of interaction of each pair were analyzed qualitatively using three data sets: the field notes, video recordings, and interview protocols. Two sets of coding categories, regarding ways to access to knowledge and information, and ways to express ideas and imagination, were used. Members of the high satisfaction pair tended to hold similar ideas in their collaborative improvisation process. They monitored the process so that the original ideas could be implemented eventually even when they had been distracted by other, competing ideas. Members of the low satisfaction pair tended to have different ideas. The low satisfaction member of the mixed satisfaction pair seemed to be disappointed by the lack of her partner's responses. These findings indicate that the expansion of own ideas through the feedback from her partner seems to enhance one's satisfaction in collaborative improvisation.